EA has announced that it is delaying the release date of SimCity for Mac until August.
"We
have made this tough decision because we do not believe it is ready for
primetime yet," said the company. "We want to ensure the Mac is a
great experience for our players and that is why we are taking more
time."
As a thank you for waiting, the company is extending the
availability of the SimCity Launch Park to all players who have
purchased the Mac version.
For PC users, SimCity Update 5 has
been announced. It will be available in a couple weeks but you can
check out the changes below.
Update 5 is focused on improvements to Multiplayer and Multi-city Play● New: Historic Price charts for Global Market resources are available from the SimCity World button on the main menu.
●
New: The Region Wall chat has been completely updated with a new look
and new functionality! Chat functions more efficiently and it’s much
easier to communicate with other players. Time stamps show on chat
messages on rollover. Regional events are easier to read and can be
toggled on and off.
● New: Added a filter for friends’ regions in the join region section.
●
New: Trading control. Added feature to give players more control over
their utilities. Players can now choose whether or not to keep their
power, water, or sewage local. This setting can be found on the
information panel accessible by clicking on the power plant, water
tower, or sewage pipe or plant. Sharing with the region is on by
default.
● New: Regional Missions: Added seven new regional missions:
Drink It Up!, Plug In, So Stoked, The Wheels on the Bus, Ferry Dust,
Station to Station, and Riding Coach.
● New: Regional Achievement: Added a new regional achievement, Field Trip!
●
Gifting Improvements: Cash gifts are now delivered electronically, not
by truck. This should improve the efficiency of gifting.
● Resource
gifts: Resource gifts will happen more reliably. Multiple trucks can
make deliveries at once if they are available in the sending city and
the truck capacities have been increased.
● Great Works Improvements:
Delivery trucks will mark their resources as dropped off as soon as
they reach the Great Works, instead of when they arrive back in the
city. This will make tracking time more reliable.
● Great Works
Improvements: Update to have all resources at Great Works handled at the
regional level. This will address players in different cities seeing
different resources once the server has processed the region and cities.
●
Great Works Improvements: Fixed an issue where an Arcology would
maintain power from the region and fixed an issue where shoppers would
not increase at the Arcology as it was leveled up. This will update in
both existing and new Arcologies.
● Great Works Improvements: Tuned the Solar Farm.
● Regional Unlocks: The advanced coal mine unlocks regionally. Fixed issue where the Trade HQ sometimes did not unlock.
●
Fire Advisor Trading clarity: Tuned the Fire advisor so they do not
tell you that neighbors are sending fire trucks when your neighbor has
no fire stations.
● Trading: School buses that travel from a neighbor’s city will show that city’s avatar.
●
Regional Commuting: Fixed an issue where Sims would not be able to take
transit out of cities with lots of streetcars or shuttle buses. This
could cause some cases where commuting Sims could not return home and
their homes would go abandoned.
● Garbage Trucks and Recycling
Trucks: Fixed an issue that some cities experienced where garbage and
recycling trucks do not leave their buildings or disappeared when
trading service with neighbors. Existing cities who have trucks that
have disappeared will have to demolish their missing trucks’ garages and
plop new garages.
● Text Clarification: The “Out of Money” message
now says “Can’t find work” when appropriate in rollover feedback and the
approval rating UI. This is to clarify your Sims’ actual need.
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